OSSO Social Kickball Cheat Sheet

 

Please refer to Kickball 365 Rulebook for any other specific rules. Please be aware of the definition of a strike on page 19.

 

OSSO SOCIAL KICKBALL LEAGUE SPECIFIC RULES

TIME LIMITS (Section 4.2.1)

  • 7 innings or 50 minutes.
  • Completing a set number of innings/ time limit ends a game.
  • Mercy rule is in effect if there is a ten (10 or more) run difference at the end of the 5th inning, or any inning after at the request of the losing team.

 

Team Lineups (Section 7.3)

  • 3 players of the same sex cannot kick consecutively until all other players of the sex in the minority have kicked. (ex: M,M,F,M,M,F… until all Females have kicked)
  • Team’s Fielding Lineup can contain a maximum of eleven Players (4m/4f MINIMUM)

 

PITCHING STYLE (Section 8.2)

  • Pitch has to bounce a minimum of  three times or roll before crossing the plate.
  • The ball must be pitched underhand.
  • Bouncing is allowed
  • There is no limit on speed of pitches
  • Please don't be "That Pitcher"

     

    KICKING / BUNTING RULES (Section 8.12)

  • Any ball that is kicked, if the catcher chooses to touch the ball before it reaches the 1st-3rd base line or if it stops short of the line and the catcher touches it, the ball is considered foul at that point. If any other fielder touches the ball before that line, it is considered fair and in play
  • Pitch Count = 4 Balls and 4 Non-Balls
  • Strikes and Fouls are counted as the Same.
  • Non-Ball” = Called strikes, “Swinging” strikes, & Fouls
  • A runner CAN advance at their own risk on a caught foul ball
  • If a player is too injured to kick, they are an automatic out
  • If a player is too injured to run, the last out of the same sex will be a pinch runner. (once they have made it safely to a base)
  • If a team has less than the required amount of a particular sex to play during the regular season, the opposing captain must verbally agree to the game being counted toward the standings.
  • Pay attention to where you are as a fielder!
  • Defensive players cannot line up to start a play on a base or in the base path!
  • There should be no reason to ever have a fielder standing directly on a bag, even if a ball is in play. If you’re attempting to make a play at a base, stand to the side & have your foot tagging the base if the play is a force out.
  • IF a fielder is attempting to make a play at first base, they may touch the safest portion of either the white OR orange bag as to not trip the runner. (ex. If a throw takes the first baseman into foul territory, they may tag the orange bag for the out instead of sticking out their leg to touch the white bag) You won’t be penalized for making the SAFE play.
  • The fielding team has the right to make a defensive play on a kicked ball, however interference will be called on any defensive play where a runner is impeded. (ex: a throw to first base that pulls the first baseman into the runner’s lane is interference IF the runner has to make an adjustment in order to avoid a collision) 
  • Overthrow rule - If a ball is THROWN out of play (in foul territory), the head ref will signal for an overthrow. Runners get MOMENTUM + BASE.
  • An overthrow is not applicable to a runner being hit with the ball and the ball rolling out of play.
  • If a ball hits anything on the sidelines not in play except a fence (a cooler, chair, players on the sideline, etc....) the ball is a "dead ball" and runners only get momentum.
  • If a runner is on a base at the time it's called, they stay on their base.
  • Please keep the sideline areas clear.
  • Walk Rule - If a batter is walked on 4 straight pitches, that batter goes to 2nd (runners only advance if forced). If there is at least one strike/foul, then that kicker only is awarded first base.
  • There is NO INFIELD FLY RULE (If you're playing in the social league, and you know what the infield fly rule is, don't be a jerk that intentionally drops an easy catch to get multiple runners out)

Any other league specific rules that were not addressed in this cheat sheet will be subject to League Manager’s “Spirit of the League” ruling and will be determined with fairness, player safety & fun in mind.